AI Insights · Timothy · October 2021
Top 5 Shopping Games on iOS in South America Q3 2021
Discover the performance trends of the top 5 shopping games on iOS in South America during Q3 2021, including weekly downloads, revenue, and active users.
Shopping Games Performance on iOS in South America for Q3 2021
In the third quarter of 2021, shopping games on the iOS platform in South America saw varying performance trends. Here is a closer look at the top 5 shopping games based on their weekly downloads, revenue, and active users.
Cashier 3D
During Q3, Cashier 3D experienced significant fluctuations in weekly revenue, peaking at around $62 in mid-July before declining to nearly $0 in early September, and then slightly rebounding to $6 by the end of September. Weekly downloads showed an initial spike to 7.7K in early July, followed by a decline to 1.1K at the end of August, and a subsequent rise to 3.2K by the end of September. Active users followed a similar pattern, starting at 9.2K in late June, peaking at 13.5K in early July, and then dropping to around 3.3K by the end of August, with a slight recovery to 6.5K by the end of September.
Miga Town: My Store
Miga Town: My Store showed a relatively stable weekly revenue with minor fluctuations, peaking at approximately $258 in the last week of September. Weekly downloads remained consistent, ranging between 1.1K and 1.5K throughout the quarter. Active users showed a slight decline from 1.5K in late June to 1.2K by the end of September.
Daily Shopping Stories
Daily Shopping Stories had a steady weekly revenue, peaking at $181 in mid-July and maintaining around $117 by the end of September. Weekly downloads were stable, starting at 592 in late June and slightly decreasing to 368 by the end of September. Active users also displayed a gradual decline from 778 in late June to 535 by the end of September.
Scan it!!Supermarket Simulator
Scan it!!Supermarket Simulator did not generate any revenue during Q3. Weekly downloads saw a peak of 836 in early July, but then declined sharply to just 34 by the end of September. Active users followed a similar trend, starting at 385 in late June, peaking at 620 in early July, and dropping to 91 by the end of September.
Vlad and Niki Supermarket game
Vlad and Niki Supermarket game had a relatively stable weekly revenue, peaking at $101 in mid-August and maintaining around $99 by the end of September. Weekly downloads were consistent, starting at 372 in late June and slightly decreasing to 210 by the end of September. Active users showed a gradual decline from 634 in late June to 381 by the end of September.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's website.